Tuesday, 16 April 2013

Illustrating Atmosphere: The End of a Project

There are projects that are fraught with problems and triumphs, and then there are others that glide straight through with little to talk about in hindsight. This was one of the latter projects.

The editing process continued much in the same way as the creation process did, importing the various layers of a shot to add dimension to the camera movements, then simply finessing the shot by trial and error until it looked good, occasionally having to return to edit the Illustrator files to move elements around to make the shot composition better (the foreground trees in the first shot were a particularly hard thing to get right). The technique of simulating a depth of field was only used on the final shot, since it was the only one that really gelled with it, all the other shots did just fine as is.


The sound plays a major role in making the sequence convincing. Unfortunately, again, there isn't really much to discuss on that front. I simply gathered sounds from free sound effect sites (careful to ensure the ones I picked were royalty free), and mixed them together into a cohesive soundscape. An electronic hum for the close-up of the lamp, the nature ambience fading into an urban one as the camera moves out of the forest, effective but pretty uninteresting things to discuss. One unfortunate problem was that I faded the urban ambience into a low rumble at the end as the mountains become the focus. However, when viewed on the far more bass-heavy speakers of 1.22's projector, the rumble wasn't a subtle ambience as it was on my home speakers, but a rumble so loud it literally shook the room. Other than that hiccup, the sound was mixed quickly and well, with a great outcome.

Honestly, I could sum up the entire project with that statement. Although there were definite difficulties and learning progress made, this wasn't a very troubled or complex project. It's one that is simply gotten on with rather than hummed-and-hawed about with planning. That isn't to say there was too little planning, or that the ease of this project is a detriment, but it does make the writing process difficult when evaluating in hindsight. Other than that minor qualm, this project went smoothly, had a final product I'm happy with even if it is unfinished, and perhaps the most last impact of this module, it has led me to be commissioned for two external pieces of work, and a supplementary project for Consolidation. Both of those two things are going to be integrated with Projections, which will be an extension and development of the techniques and concepts of this project.

But more on that another time, when we look at those modules in particular...

No comments:

Post a Comment